![]() Thanks if anyone can explain the difference, or suggest what would also work in DOSBox. Mov ch,0 low 8 bits of CYL (2 more bits can be given in CL) You can do this by putting something similar to the following under the autoexec section of your configuration file: imgmount 2 'U:\mpayne\DOSBox\Images\Hard Disks\MS-DOS 6.22.img' -size 512,63,16,507 -fs none REM The following is wrapped because it is a long line. ![]() ![]() Mov cl,1 6 bits first sector (1-based, aka "sector 0") In order to install MS-DOS, we need to tell DOSBox to mount our disk image. COM file with NASM, -f bin, org 0x100): mov bp,4 Here is example assembly code to show the problem (assemble into a. Is anyone aware of a work-around, please? ![]() It reads "sector 0" under VMware with all the fields, including the 0xaa55 sig, as expected but the same code copied to DOSBox under Win 8.1 (圆4) reads nothing. so I keep getting stuck on disk 2 and I have no idea how to progress with the installation.I'm writing 16-bit boot sector code. the game had multiple floppy discs, I can mount the drive and label disk 1 but I can't label the others whatever many there are. Well, I've been trying to install syndicate, I have a folder with all the necessary files for installation but. It took me a while to get there but I feel I have learnt a very useful part of DOSBox and glimpsed a small part of just what DOSBox is capable of, hope this will be useful to fellow DOSBox newbs. NOTE: You don't install the game from the "install or setup" file on drive A:\ you still install the game from it's directory file in C:\ in DOSBox. Using the command “C:\MOUNT A C:\DOS\CDRIVE\game file name here” DOSBox now treats this folder as a floppy drive with the drive name A:\ so now when you install the game with DOSBox and the game asks you to choose a floppy drive use A:\ and the game will install and without asking for more discs as all the installation files are in the game folder not spread over multiple floppy discs. imgmount the image file in DOSBox-X that you want to copy files into or out of. Learning the things that DOSBox can do is fine but something that may be confusing to newbs as it was for me is when to actually use some of these commands and why, a problem that many people will come across is installing games with DOSBox that originally required multiple floppy discs to be used for the game installation, this might sound like a simple case of just putting the game folder with all the files into your DOSBox game file “C:\DOS\CDRIVE\game file name here” this is where they would go if like me you have installed DOSBox using the guide lines in the Abandonia tutorial but, when you try to install the game in DOSBox the game asks you to choose A:\ or B:\ drive and insert the floppies one after the other but what do you do if like me you don't have a floppy drive how are you supposed to do this?Īt first I didn't understand how to use DOSBox to get around this problem and I used a USB memory stick with the drive letter changed to B:\ and put the game files on that, I then mounted this as a floppy drive in DOSBox using "C:\ MOUNT B B:\ -t floppy" the USB stick was then treated as a floppy drive and could be selected as B:\ drive when installing the game and also because all the installation files are on the memory stick it didn't keep asking for the next floppy disc, success, it worked but it's not a very elegant solution and it's also totally unnecessary!Įxperienced DOSBox users can stop laughing now and might be able to see where that experiment was leading me and how I had my "Eureka" moment when I realised that instead of mounting a memory stick as a floppy drive DOSBox can mount a folder as a floppy drive, so what, I had read this but I didn't realise how useful this could be or how or when you could use it but here was the perfect time to use it. First I would like to thank everyone that has written DOSBox tutorials here because I have learnt what little I know from them as a newb to DOSBox, I would also like to add something that other DOSBox newbs may find useful.
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